VR

Mel Slater interview: Concept of augmented reality technology being used in futuristic smart tech glasses

Interview with computer scientist Mel Slater on the future of virtual and augmented reality

Professor Mel Slater is a Distinguished Investigator at the University of Barcelona and the coordinator of the European Metaverse Research Network. He is a key figure shaping the rapidly advancing field of virtual and augmented, or extended, reality (VR/AR/XR). These technologies are important for several topics recently discussed by the European Parliament’s Panel for the ...

STOA's key work on artificial intelligence in the European Parliament’s legislative term 2019-2024

STOA’s key work on artificial intelligence in the European Parliament’s legislative term 2019-2024

The European Parliament’s Panel for the Future of Science and Technology (STOA) took an early interest in a technology that is increasingly shaping our world: Artificial Intelligence. Its experts, scientists and MEPs recognised the potential of AI for sectors like education, medicine and computing, but also the risks and challenges. With its work, STOA has ...

Guilherme Wood interview on Neurorights: image of a hand, that manipulates the mind of another person, isolated and toned

Neurorights: Do our brains need to be protected by legislation?

Interview with Prof. Guilherme Wood on neurorights Today we stand on the threshold of a new revolution: neurotechnology – devices and procedures that seek to access, assess, emulate and act on neural systems – is booming. Driven by new developments in artificial intelligence, they can be used for medical purposes, such as helping paralysed people ...

Virtual reality medicine and medical education technology as the human body and disease see through a VR headset as a healthcare exploration simulation

Virtual and augmented reality in education: huge benefits, but also ethical concerns

Over the last decade, people have been suggesting that digital immersive technologies (DITs) such as virtual reality and augmented reality could supplement - or even replace - a variety of education activities of schools and universities. These technologies can create lifelike virtual environments for the students. What are the opportunities, but also: what are the ...

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